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Помогите Непонятные ошибки, связанные с каким-то плагином. Появляется сломанный префикс.

Тема в разделе "Помощь", создана пользователем EsSentinelS, 20 янв 2021.

  1. Автор темы
    EsSentinelS

    EsSentinelS Новичок

    Баллы:
    16
    Имя в Minecraft:
    EsSentinelS
    1 Ошибка. Сидя на сервере, обнаружил, что в локальный чат вылезает такая вот кракозабра и не понимаю откуда она берётся и по какой причине. То пропадает, то появляется.
    upload_2021-1-19_20-13-45.png
    Также, вот список всех плагинов:
    upload_2021-1-19_20-17-46.png не
    2 Ошибка. Точнее не ошибка, а больше непонятность с плагином PvPManager. Вроде всё настроено как надо, конфиг настроил, сервер сам да. Везде стоит, что PvP включено, а когда пытаешься проверить - PvP будто и не включали вообще никогда.
    Вот и сам конфиг:
    Код:
    # +--------------------------------------------------------------------------+ #
    # <                     PvPManager Configuration File                        > #
    # <--------------------------------------------------------------------------> #
    # <               For help understanding a config option go to               > #
    # <            https://www.spigotmc.org/threads/pvpmanager.25420/            > #
    # <                  or Discord https://discord.gg/w7gyBuw                   > #
    # +--------------------------------------------------------------------------+ #
    
    # Locale -> Changes messages language, options are - en ru ch es it de br
    # Default PvP -> Leave it at true unless you want no PvP for new players
    # PvP Blood -> Enable blood particles on PvP
    # Player Drop Mode -> What happens to a player's drops and exp on death
    # The options are 'ALWAYS' - (PvPManager does nothing, so feature is disabled),
    # mode 'DROP' - (Players drop items when killed in PvP but not in PvE),
    # mode 'KEEP' - (Players keep items when killed in PvP but not in PvE) and
    # mode 'TRANSFER' - (Same as 'DROP' but transfer items(not exp) directly to killer without drops)
    # Ignore No Damage Hits -> Ignore hits from snowballs, eggs, fishing rod and others
    # This prevents players from doing a hit and run between zone borders
    # Auto Soup Health -> How much health does soup heal, use 0 to disable
    # World Exclusions -> List of worlds where PvPManager will have no effect
    General:
      Locale: ru
      Default PvP: true
      PvP Blood: false
      Player Drop Mode: ALWAYS
      Ignore No Damage Hits: false
      Auto Soup Health: 0
      World Exclusions:
        - 'example'
     
    # Here you can choose which methods to use to stop 'border hopping' while players are tagged
    # Border hopping is when a player gets in PvP and tries to run into a safe zone to escape
    # Vulnerable -> Makes players still vulnerable to PvP in safe zones
    # Push Back -> Players will be launched back when trying to enter a safe zone (Disabling this might improve performance)
    # Reset Combat Tag -> Only meant for when Vulnerable is true. Toggles whether combat tagging resets while fighting in a safe zone. Works for WorldGuard Only
    Anti Border Hopping:
      Vulnerable: true
      Push Back: true
      Reset Combat Tag: true
    
    # What should be disabled when a player(except operators) enters PvP
    # Fly -> Disable any kind of fly mode
    # GameMode -> Anything not Survival gets disabled
    # Disguise -> Disguises from LibsDisguises
    # GodMode -> GodMode from Essentials or CommandBook
    # Invisibility -> Invisibility potions, defaults to false as it's a vanilla feature
    Disable:
      Fly: true
      GameMode: true
      Disguise: true
      GodMode: true
      Invisibility: false
    
    # Section about the tag system
    # Time -> How long should the tag last in seconds
    # NameTag Prefix -> Choose the player's nametag prefix while tagged, '&c' would just color his name red
    # while 'none' or empty quotes '' will disable this feature completely
    # Color -> Necessary on 1.13+, changes name color and glowing color, leave empty '' for no color
    # Glowing -> For 1.9+ only, sets the player glowing while tagged
    # Action Bar -> Symbol to use for the bar and how many times to repeat it. Leave message empty to disable. Other symbols ▊,▮,▯,|
    # Untag Enemy -> When the player kills the enemy he was fighting he gets untagged
    # Block -> Section is self-explanatory, what to block in combat
    # Command whitelist is recursive, allowing 'tell' will allow 'tell' with any number of arguments
    # Punish On Kick -> Punish the player even if he gets kicked by other plugin while tagged
    # Money Penalty -> Money lost on combat log, use less than 1 for percentage like 0.05 for 5% (0 to disable)
    # Log To File -> Logs all combat loggers to a file that you can read later
    # Kill on Logout -> Should the player be killed and, if so, what will he drop
    # Commands On PvPLog -> List of commands to execute on combat log, use '%p' for player name
    # And use the 'announce' command to broadcast, to disable just delete the command
    Tagged In Combat:
      Enabled: true
      Time: 10
      NameTag Prefix: '&4&lCombat '
      Color: '&c'
      Glowing: true
      Action Bar:
        Message: '&b&lCombat &a<barsLeft>&c<barsPassed> &e&l<time> &b[sec]'
        Symbol: '▊'
        Total Bars: 20
      Untag Enemy: false
      Block:
        EnderPearls: true
        Teleport: true
        Place Blocks: false
        Interact: false
        Eat: false
        Commands:
          Enabled: true
          Whitelist: true
          Command List:
            - 'tell'
            - 'tag'
      Punishments:
        Punish On Kick: true
        Money Penalty: 0
        Log To File: true
        Kill on Logout:
          Enabled: true
          Player Drops:
            Inventory: true
            Experience: true
            Armor: true
        Commands On PvPLog:
          - 'announce &6[&8PvPManager&6]&c %p tried to escape combat and died!'
    
    # Should new players on your server be protected from PvP (If they want to PvP anyway they can use /newbie disable)
    # Time - How many minutes should newbie protection last, persists through restarts
    # Block Pick Items - Block players from picking up items while they have protection
    # Protect From Everything - Protect newbies from all types of damage including PvE
    Newbie Protection:
      Enabled: true
      Time(minutes): 30
      Block Pick Items: false
      Protect From Everything: false
      Command Blacklist:
        - 'examplecommand'
    
    # Prevent player abuse by killing the same player several times to rise in rank or even just grief
    # Example - If a player X kills player Y more than 5 times, it executes the commands defined(kick, jail, etc)
    # In this case, it would check every 60 seconds for abusers
    # Respawn Protection - After respawn, how many seconds should players be protected (0 to disable)
    Kill Abuse:
      Enabled: true
      Max Kills: 5
      Time Limit: 60
      Commands on Abuse:
        - 'kick <player> Kill Abuse Is Not Allowed!'
      Respawn Protection: 3
    
    # Section with settings triggered when a player kills another player
    # Money Reward - Money won as reward, use less than 1 for percentage like 0.05 for 5% (0 to disable)
    # Money Penalty - Money lost on PvP death, use less than 1 for percentage like 0.1 for 10% (0 to disable)
    # Money Steal - Should the amount won from money reward be stolen from the dead player
    # Commands On Kill - Commands to execute on kill (<player> is the killer, <victim> is the victim)
    # WorldGuard Exclusions - WorldGuard regions where rewards, penalties and commands will not be executed
    Player Kills:
      Money Reward: 0
      Money Penalty: 0
      Money Steal: false
      Commands On Kill:
        - 'examplecommand <player> killed <victim>'
      WorldGuard Exclusions:
        - 'exampleregion'
    
    # Section for PvP Toggle command - /pvp
    # Players can't use the command unless they have permission
    # Cooldown - How many seconds until players can use the command again
    # NameTags - What should the player's prefix be when pvp is on/off
    # You can write 'none' to disable one of the nametags, or set 'Enabled' to false to disable both
    # Commands -> Command list to execute on PvP toggle, use '%p' for player name
    # Force On Change World -> Force player PvP to default when changing world, useful if there are worlds
    # where players don't have permission to use /pvp
    # WorldGuard Override -> Players can still be damaged in areas with WG's pvp flag set to allow
    PvP Toggle:
      Cooldown: 0
      NameTags:
        Enabled: false
        Prefix On: '&1'
        Prefix Off: '&2'
      Commands PvP On:
        - 'examplecommand %p turned pvp on'
      Commands PvP Off:
        - 'examplecommand %p turned pvp off'
      Force On Change World: false
      WorldGuard Overrides: true
    
    # Should PvPManager be allowed to check for updates and tell you about them
    # Auto Update - After checking should we download it automatically for you?
    Update Check:
      Enabled: true
      Auto Update: true
    
    Metrics:
      Opt-out: false
    
    # Informs PvPManager if the config is updated, do not touch it unless you want to reset the config
    Config Version: 52
    Буду благодарен, если поможете с обеими проблемами :(

    Также хотелось бы узнать, почему лагает сервер при прогрузки новой территории. Я вроде полностью прогрузил карту плагином DynMap и WorldBorder
     
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